Effects of Online Game Use and Online Psychotest in Learning on Student Resilience in the Lecture Process
The research process is carried out directly to obtain data on the quality of student resilience in lectures by comparing the time before the application of the online game method and the psych test with the time after the online game method and the psycho test was carried out. The aspects developed include independence (independence), good relationships (having a good relationship), initiative (having initiative), creativity (having creativity), a sense of humor (humorous), having good moral standards (having good moral standards), and including. insight (have broad insight). The research targets were students of semester 6th Guidance and Counseling FKIP UMSU who were getting the Professional Counseling course in this semester. The findings obtained in this study are that the overall online game method and online psycho test contribute to improving the quality of student resilience by R-xy = 0.897 with p <0.05, resulting in the conclusion that the online game method and online psycho test method in learning significantly influence resilience college student.